SYSTEM STATUS

Software engineer, gamer, and hobbyist.

Backend and distributed-systems engineer. I ship the parts of the stack you never see — job queues, runtimes, packet processors — and off the clock I point the same instincts at cameras, synthesizers, and generative terrain.

Status Busy tweaking kernels.
Currently playing Sines Jakob the Band
Last shipped Rust Container Runtime Nov 2024

Recent/Current Experience

Full history →

May 2025 — present · San Mateo, California

Software Engineer 2

PlayStation

Server engineering on platform infrastructure — building and operating the backend systems that keep things running at scale. Focused on cloud-native services, container orchestration, and the unglamorous reliability work that makes everything else possible.

Side projects

All projects →

Nov 2024

Rust Container Runtime

A minimal OCI-compliant container runtime, written from scratch.

  • Rust
  • Linux Namespaces
  • cgroups
  • OCI Spec

Jun 2024

Low-Latency Network Packet Processor

In-kernel eBPF packet processing for low-latency rate-limiting.

  • eBPF
  • Linux Kernel
  • Networking
  • C

Sep 2023

Monitoro

A GUI dashboard for monitoring distributed Redis job queues.

  • Redis
  • Dashboards
  • Go
  • Observability